I’m a hands-on designer and lean process advocate.

Designer Chair

I create simple, efficient, and understandable designs which are used by thousands.

With over twenty years of experience in design, I work for industries where story-telling is vital and a necessary part of a product.

I have the technical know-how to work with developers. Researching solutions or inventing new ones.

me

three pillars of my design are:

Communicate icon

Communicate

Sketches, drawings, grids, design documents, design reviews are my tools. I work on my communication skills and optimizing processes. I see myself as a go-to person when it comes to design.

Solve icon

Solve

As a strategic designer, I work with product managers, founders, stakeholders and CEOs. Solving problems and challenges during a product life-cycle.

Make icon

Make

I’m a hands-on designer. I keep my design abilities in shape and always learning new things. The business dictates my design decisions, not my taste.

My design culture:

My approach to design is holistic...

I work in areas which are important for a product. I will come with initiatives, solutions and ideas.

I take part in product roadmaps, MVP scoping workshops. Implementing a recent technology with developers or helping the marketing department with a new campaign. 

My design is iterrative...

My first version is always a draft, the idea is to work on some parts of the design and improve them while testing others. My projects are always open and ready for changes. 

E.g.. This portfolio had over 12 versions and revisions. I gathered feedback from various sources like google analytics data, interviews and feedback, LinkedIn.

My design process is...

Fluid and Liquid™”. I will pick the right approach after reading a project brief or requirements.

I use the six stages, extended design thinking process as a starting point, but I will adapt it to the available resources.

My Process-diag

My” design is a team effort...

My idea of collaboration is to have everyone involved in the product design process. From the top to the bottom. Great ideas can happen everywhere, but we have to listen. 

I organized workshops, design sprints, sessions, owned ideas boards, I interviewed and listen to people about their ideas.

Sharing knowledge is an important part of my job and life. I take part in open culture by releasing fonts and art as a public domain. I mentored younger designers to help them improve their skills.

Skills and 
Knowledge

Skills and 
Knowledge

Foundation Design Skills & Disciplines

• Interaction and UI design
• Visual design
• Motion design
• UX Design
• Prototyping (high and low-fi) 
• Wireframing and UX-Sketching
• Illustration And Art

Technical & Additional Knowledge

• User Research and Testing
• Conceptual and System Thinking
• Web Familiarity (Desk and Mobile)
• Design Systems And Style Guides

Personality & Professional Traits

• Communication and Articulation
• Team Player 
• Great Teaching Skills
• Leadership
• Customer Focus
• Problem Solving

The List Of Software Knowledge


Design Software

Adobe After Effects, Adobe Illustrator, Adobe Photoshop, Adobe Premiere , Affinity Designer, Affinity Photo, Figma, Sketch +Script, Tumult Hype, Keyshape

Prototyping

Axure, Figma, Flinto, InVision, JustInMind, Principle

Others

3ds Max, Blender 3d , Type 3.2, Fontolab, Tumult Hype, Keyshape, Unity3d, Bootstrap(this portflio)

Portfolio

Selection Of Projects: 2016-2021

case study

2021

Internet Raffles

I designed a line of products for the internet competitions 

Product design

case study

2019

Platform
Design

I’ve created a design system and a platform for online casino products

GUI DESIGN

case study

2018

Gamified Experience

I’ve researched and designed gamification features

PRODUCT DESIGN

case study

sep 2016

Lottery Syndicates

A green-field project about lotteries. I tested and created a product

PRODUCT DESIGN

case study

2018

Slingo Boom HTML5 game

My task was to create UX and UI for free to play product

GUI DESIGN

More Projects and Samples Avalible Upon Request

Archive

+6 years old works

may 2015

Pirate
Plunder

GUI design, animations and art for company’s flagship product 

VISUAL DESIGN

2013-2015

Geonomics GUI design

I was Art Directing creation of skins for company’s instant win games 

VISUAL DESIGN

Ancient

+10 years old projects

aug 2013

Zoony
Match

Game UI And UX

GUI DESIGN

may 2012

Brainstorm iOS app

New product line design and service

PRODUCT DESIGN

jan 2012

M.E.T.A.R
Weather

New product line design and service

HEADING CONTENT

JUN 2009

Blamball
iOS game

New product line design and service

GAME DESIGN

MISC

Areas Of Interest

2010-2013

Various
Animations

Some Animations For The US Based Companies

Animations

lottery item

JULY 2020

Nathaniel 19
free font for all

As an experiment I had created a freeware font for all designers

FONT DESIGN

lottery item

2009-2020

MY Art &
DrawINGS

After Hours, 
My Art and Hobby

ART

lottery item
Mask Logo

Copyright 2021 - Adam Jedrzejewski - All Rights reserved.
All product names, logos, and brands are property of their respective owners.All company, product and service names used in this website are for identification purposes only.Use of these names, logos, and brands does not imply endorsement. Adam Jedrzejewski - London based product designer portfolio. Available for a short and a long-term contracts.