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Adam Jedrzejewski Portfolio.

Turning brilliant ideas into amazing products. Since 1998.

Proud member of:

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I’m a London-based designer, currently working as a Lead UX/UI Design at Push Gaming.

I SPECIALISE IN:


PRODUCT DESIGN

Research / Strategic Design / Prototyping / Design Thinking / Project Management / Workflow Optimisation / Product Development / Business Objectives Alignment

VISUAL DESIGN

Graphic design / Illustration / Animation / Branding / Visual Identity / Style Guide Creation / 3D Graphics / Font & Icons Design / Art Directing

USER EXPERIENCE

User Research & Testing / Usability Testing / Interaction Design / User Flow Optimisation / Design Systems / Accessibility / Heuristic Evaluation

Before the latest project at Nano Games a computer game. I had the fantastic opportunity to contribute to the dream team at Triple Star Media. We launched the fresh green-field product, PrizeStars.

Preceding the pandemic, I served as the Head of UX and Design at Gaming Realms, where I built massive design systems and launched over 12 casinos! Yes, 12! Before getting into UX, I was Art Directing at Geonomics, a lottery start-up where I led the creation of new instant win game products. I found my road to London in 2013, leaving behind freelancing for various companies. Notable mentions: Deloitte (I designed my first UI in 2004!) and CD Projekt RED - I was proud to be one of the core team members working on the first The Witcher game.

Some Companies I’ve worked with:

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Small projects
Snippets

Cassino UnRoyal - My article about dark patterns in iOS games for kids.

Nathaniel 19 - Created just for fun font that is getting some popularity.

LinkedIN - Feel free to connect with me on LinkedIN.

The Timeline
Selected Projects

FOR NANO GAMES

An UX and UI for
a computer game

I designed the brand and GUI for the Heavy Duty Challenge computer game.

2022  / 2023

FOR Triple Star Media

Internet Raffles
Prize-Jar

Creation of an innovative internet competition platform, brands, design systems, UI, and UX.

2021  / 2022

FOR Gaming Realms

Gamification
4 Casinos

I designed gamification features across our company's product portfolio.

2017 / 2019

FOR Gaming Realms

B2B Casino 
Platform

design system fo 12 casino brands, in-house and B2B

2017 / 2019

FOR Gaming Realms

Lottery
Syndicates

I designed the brand and GUI for Heavy Duty Challenge game.

2016

FOR Gaming Realms

Games
Archives

Older game projects that I've worked on. For reference to show my game development experiences. Projects are quite dated.

2008 / 2016

Copyright 2025 - Adam Jedrzejewski - All Rights reserved.
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